| 1 | #include <iostream>
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| 2 | #include <boost/shared_ptr.hpp>
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| 3 | #include <boost/bind.hpp>
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| 4 | #include <boost/thread/condition.hpp>
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| 5 | #include <boost/thread/recursive_mutex.hpp>
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| 6 | #include <boost/thread/thread.hpp>
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| 7 |
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| 8 | //---------------------------------------------------------------------------
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| 9 |
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| 10 | class Activity {
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| 11 | public:
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| 12 | virtual ~Activity();
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| 13 | virtual void Execute();
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| 14 |
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| 15 | protected:
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| 16 | virtual void PerformActivity();
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| 17 |
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| 18 | private:
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| 19 | void DoWork();
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| 20 | void SetStarted();
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| 21 | void SyncStart();
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| 22 |
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| 23 | boost::recursive_mutex m_MutexState;
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| 24 | boost::condition m_ConditionState;
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| 25 |
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| 26 | bool m_IsStarted; // must use mutex to access
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| 27 |
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| 28 | boost::shared_ptr<boost::thread> m_ActivityThread;
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| 29 | };
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| 30 |
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| 31 | //---------------------------------------------------------------------------
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| 32 |
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| 33 | Activity::~Activity()
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| 34 | {
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| 35 | }
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| 36 |
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| 37 | //---------------------------------------------------------------------------
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| 38 |
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| 39 | void Activity::DoWork()
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| 40 | {
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| 41 | SetStarted();
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| 42 |
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| 43 | // additional code removed for brevity
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| 44 | }
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| 45 |
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| 46 | //---------------------------------------------------------------------------
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| 47 |
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| 48 | // virtual
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| 49 | void Activity::Execute()
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| 50 | {
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| 51 | boost::recursive_mutex::scoped_lock lock(m_MutexState);
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| 52 |
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| 53 | m_IsStarted = false;
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| 54 | m_ActivityThread.reset(new boost::thread(boost::bind(&Activity::DoWork, this)));
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| 55 |
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| 56 | SyncStart();
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| 57 | }
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| 58 |
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| 59 | //---------------------------------------------------------------------------
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| 60 |
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| 61 | void Activity::PerformActivity()
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| 62 | {
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| 63 | std::cout << "Hello world!";
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| 64 | }
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| 65 |
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| 66 | //---------------------------------------------------------------------------
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| 67 |
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| 68 | void Activity::SetStarted()
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| 69 | {
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| 70 | // Thread 2 deadlocks here
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| 71 | boost::recursive_mutex::scoped_lock lock(m_MutexState);
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| 72 |
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| 73 | m_IsStarted = true;
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| 74 | m_ConditionState.notify_all();
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| 75 | }
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| 76 |
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| 77 | //---------------------------------------------------------------------------
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| 78 |
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| 79 | void Activity::SyncStart()
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| 80 | {
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| 81 | boost::recursive_mutex::scoped_lock lock(m_MutexState);
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| 82 |
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| 83 | while (!m_IsStarted) {
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| 84 | // Thread 1 deadlocks here
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| 85 | m_ConditionState.wait(lock);
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| 86 | }
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| 87 | }
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| 88 |
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| 89 | //---------------------------------------------------------------------------
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| 90 |
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| 91 | int main()
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| 92 | {
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| 93 | Activity activity;
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| 94 |
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| 95 | activity.Execute();
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| 96 | }
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