id,summary,reporter,owner,description,type,status,milestone,component,version,severity,resolution,keywords,cc 10770,Buffer fails for large distances,Barend Gehrels,Barend Gehrels,"As reported by Grzegorz See boost.2283326.n4.nabble.com/boost-geometry-buffer-distance-strategies-tp4668469p4668825.html By the way, I was playing with different strategies combinations and I found out that when using only boost buffer strategies: double points_per_circle = 36; double distance = 130; bg::strategy::buffer::distance_symmetric distance_strategy(distance); bg::strategy::buffer::end_flat end_strategy; bg::strategy::buffer::point_circle point_strat(points_per_circle); bg::strategy::buffer::side_straight sideStrat; bg::strategy::buffer::join_round joinStrat(points_per_circle); the buffer function can still fail (produce no output) when the distance is higher than 128 (e.g, 128, 130, 150, 300, 400). But this happens up to a certain value, where the buffer function starts producing a correct output (e.g., distances 900, 1000). ",Bugs,closed,Boost 1.58.0,geometry,Boost 1.57.0,Problem,fixed,,