id,summary,reporter,owner,description,type,status,milestone,component,version,severity,resolution,keywords,cc 10983,box-box distance doesn't seem to work with spherical coordinate systems,mdrinto@…,mkaravel,"The ""geometry distance matrix"" indicates that all geometry-to-geometry distances have been implemented in 1.57. But the box-to-box distance doesn't seem to work with spherical geometries, at least with gcc 4.4.7. One of the errors seems to be a ""not yet implemented"" error, so perhaps it hasn't been done yet. It does have some tricky business that a cartesian box wouldn't have, but it's a straightforward exercise in trying different cases. I'm certainly delighted with boost::geometry's functionality as is, but it would be great if this worked. And many apologies if the mistake is mine. See example below for problem. ---- {{{ #include typedef boost::geometry::model::point cartesian_point; typedef boost::geometry::model::point > spherical_point; int main() { // Works... boost::geometry::model::box c_box1, c_box2; boost::geometry::distance(c_box1,c_box2); // Doesn't work! boost::geometry::model::box s_box1, s_box2; boost::geometry::distance(s_box1,s_box2); return 0; } }}} ",Bugs,assigned,Boost 1.59.0,geometry,Boost 1.57.0,Problem,,distance box spherical,mkaravel