| 1 | == Building a Binary Installer with CMake == |
| 2 | |
| 3 | CMake can easily build binary installers for a variety of platforms. On Windows and Mac OS X, CMake builds graphical installation programs. For other Unix operating systems, CMake currently builds tarballs and self-installing shell scripts. This CMake functionality, provided by the [http://www.cmake.org/Wiki/CMake:Packaging_With_CPack CPack] program that is part of CMake, is used to create all of CMake's binary installers. We use CPack to build binary installers for Boost. To build a binary installer for Boost, follow these steps: |
| 4 | |
| 5 | 1. [wiki:CMakeConfigAndBuild Configure and build] Boost using CMake. |
| 6 | 2. ('''Windows only''') Download and install the [http://nsis.sourceforge.net/Main_Page Nullsoft Scriptable Install System (NSIS)], which is used to create graphical installers on Windows. Unix users do not need to install any extra tools. |
| 7 | 3. Using the same development tools for building Boost, build the "package" target to create the binary installers. |
| 8 | a. With Microsoft Visual Studio, build the target named {{{PACKAGE}}}. |
| 9 | b. With makefiles, run |
| 10 | {{{ |
| 11 | make package |
| 12 | }}} |
| 13 | |
| 14 | The output of the packaging process will be one or more binary packages of the form Boost-''version''-''platform''.''extension''. The type of package will differ from one platform to another: |
| 15 | * On Windows: The primary output is an executable ({{{.exe}}}) package that provides a graphical installer. |
| 16 | * On Mac OS X: The primary output is a disk image ({{{.dmg}}}) that contains a graphical installer package. |
| 17 | * On Unix: Packaging produces compressed tarballs ({{{.tar.gz}}}) and a self-installing shell script ({{{.sh}}}) |