Changes between Initial Version and Version 1 of CMakeBinaryInstaller


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Timestamp:
Jun 14, 2007, 2:18:36 PM (15 years ago)
Author:
Douglas Gregor
Comment:

Initial description of packaging

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  • CMakeBinaryInstaller

    v1 v1  
     1== Building a Binary Installer with CMake ==
     2
     3CMake can easily build binary installers for a variety of platforms. On Windows and Mac OS X, CMake builds graphical installation programs. For other Unix operating systems, CMake currently builds tarballs and self-installing shell scripts. This CMake functionality, provided by the [http://www.cmake.org/Wiki/CMake:Packaging_With_CPack CPack] program that is part of CMake, is used to create all of CMake's binary installers. We use CPack to build binary installers for Boost. To build a binary installer for Boost, follow these steps:
     4
     5  1. [wiki:CMakeConfigAndBuild Configure and build] Boost using CMake.
     6  2. ('''Windows only''') Download and install the [http://nsis.sourceforge.net/Main_Page Nullsoft Scriptable Install System (NSIS)], which is used to create graphical installers on Windows. Unix users do not need to install any extra tools.
     7  3. Using the same development tools for building Boost, build the "package" target to create the binary installers.
     8    a. With Microsoft Visual Studio, build the target named {{{PACKAGE}}}.
     9    b. With makefiles, run
     10    {{{
     11make package
     12    }}}
     13
     14The output of the packaging process will be one or more binary packages of the form Boost-''version''-''platform''.''extension''. The type of package will differ from one platform to another:
     15  * On Windows: The primary output is an executable ({{{.exe}}}) package that provides a graphical installer.
     16  * On Mac OS X: The primary output is a disk image ({{{.dmg}}}) that contains a graphical installer package.
     17  * On Unix: Packaging produces compressed tarballs ({{{.tar.gz}}}) and a self-installing shell script ({{{.sh}}})