Changes between Version 10 and Version 11 of StartModDev
- Timestamp:
- Dec 8, 2012, 3:21:29 PM (10 years ago)
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StartModDev
v10 v11 1 = Getting Started with Modular izedBoost Library Development =1 = Getting Started with Modular Boost Library Development = 2 2 3 3 || This is a work in progress || … … 10 10 * A (free) [http://www.github.com GitHub] account. [wiki:StartGitHub Read about Getting Started with GitHub.] If you are new to !GitHub, be sure to do the [wiki:StartGitHub exercise] before coming back here. 11 11 * Your favorite compiler and development environment. 12 * A recent version of Boost installed. See [http://www.boost.org/more/getting_started/index.html Boost Getting Started]. (Either modular ized or pre-modularizedBoost will work.)12 * A recent version of Boost installed. See [http://www.boost.org/more/getting_started/index.html Boost Getting Started]. (Either modular or pre-modular Boost will work.) 13 13 * The {{{b2}}} executable, created in the {{{boost}}} root directory during installation, added to your path. 14 14 … … 22 22 == Directory Structure == 23 23 24 For Modular izedBoost, header files are placed in a {{{include/boost}}} header hierarchy within your main directory. Here is what a very simple header-only library named {{{simple}}} would look like:24 For Modular Boost, header files are placed in a {{{include/boost}}} header hierarchy within your main directory. Here is what a very simple header-only library named {{{simple}}} would look like: 25 25 26 26 {{{