55 | | Other designs? I don't know... private inheritance is an option, but I'm not a big fan. Complete re-implementaiton is possible too, but I'm trying to steer clear of that - partly out of laziness, and partly out of sound engineering principles. |
| 55 | '''Question:''' Should the [un]directed graph classes really allow the override of the underlying collections? If the intent of these classes is to get the users up and running, then perhaps those options could be seen as optimizations rather than algorithm design choices. Since these classes can act as drop-in replacements (and are in fact, implemented in terms of an adjacency list), it should be relatively easy to "upgrade" if the user really needs to change those options. Of course, changing the storage options actually affects properties like iterator and descriptor stability, but that's going to be a gotcha anyways. |
| 56 | |
| 57 | '''Question:''' Should the [un]directed classes implement or provide checks to ensure that graphs are simple or contain no self-loops? How can this be managed? My gut feeling is that a good answer to this question might be a complete redesign of the graph concept structure. For exmaple, graph properties might be encapsulated in a struct of tags containing items like allow directedness, parallel edge support, self-loop support, etc. This is probably something to think about in the long-term. |