Opened 7 years ago
Closed 7 years ago
#11738 closed Bugs (fixed)
examples/numeric/odeint/lorenz_point.cpp: point3D division operator
Reported by: | anonymous | Owned by: | karsten |
---|---|---|---|
Milestone: | To Be Determined | Component: | odeint |
Version: | Boost 1.58.0 | Severity: | Cosmetic |
Keywords: | Cc: |
Description
Is the division operator of point3D correct?
--- lorenz_point.cpp~ 2015-03-18 20:53:11.000000000 +0100 +++ lorenz_point.cpp 2015-10-18 13:10:51.540763291 +0200 @@ -58,7 +58,7 @@
only required for steppers with error control point3D operator/( const point3D &p1 , const point3D &p2 ) {
- return point3D( p1.x/p2.x , p1.y/p2.y , p1.z/p1.z );
+ return point3D( p1.x/p2.x , p1.y/p2.y , p1.z/p2.z );
}
point3D abs( const point3D &p )
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Thanks for reporting. I have fixed this issue in the github version of odeint. It will appear in the next release in the official version.