Opened 14 years ago
Closed 14 years ago
#2735 closed Bugs (worksforme)
Memory corruption
Reported by: | Owned by: | chris_kohlhoff | |
---|---|---|---|
Milestone: | To Be Determined | Component: | asio |
Version: | Boost 1.37.0 | Severity: | Problem |
Keywords: | Cc: |
Description
A memory corruption caused by access to invalid pointer "overlapped" at function shutdown_service in win_iocp_io_service.hpp line 144
The bug is caused by the return value of ::GetQueuedCompletionStatus is not checked. when the function return false, the value of "overlapped" will be invalid( not zero) and access to the pointer will cause memory corruption.
I am sorry that I cannot give you a example to reproduce this bug (due to the company policy) You can reproduce this issue by calling ::ConnectNamedPipe and close the pipe immediately before any clients connect to the pipe. ::GetQueuedCompletionStatus will return "pending I/O operation is still in progress" and failed.
This bug is very hard to find due to the corruption may corrupt other part of the code. If you don't want to fully support windows pipe(::ConnectNamedPipe is supported by Windows IOCP, but not by asio), that's fine. I know the problem is caused by my misuse of asio, but please do check the return value of windows API and avoid the memory corruption problem.
Thank you.
btw, please ingore "?" above.
void shutdown_service() { ::InterlockedExchange(&shutdown_, 1); while (::InterlockedExchangeAdd(&outstanding_operations_, 0) > 0) { DWORD bytes_transferred = 0; #if (WINVER < 0x0500) DWORD completion_key = 0; #else DWORD_PTR completion_key = 0; #endif LPOVERLAPPED overlapped = 0; ::GetQueuedCompletionStatus(iocp_.handle, &bytes_transferred, &completion_key, &overlapped, INFINITE); if (overlapped) static_cast<operation*>(overlapped)->destroy(); } for (std::size_t i = 0; i < timer_queues_.size(); ++i) timer_queues_[i]->destroy_timers(); timer_queues_.clear(); }
Unfortunately your patch is not correct, as you appear to have missed an important detail in the MSDN page:
That is, the fact that overlapped is non-null means that there is an OVERLAPPED-derived object that needs to be deleted, it's just that it happens to be for a failed operation. That it is deleting an "invalid" object makes me suspect that your program (or asio) is deleting the OVERLAPPED-derived object too early.
There isn't enough information here for me to determine if there is a bug in asio. Using ConnectNamedPipe with asio appears to work correctly when I try it following your instructions. Please reopen this bug if you can provide more detailed instructions.