Opened 10 years ago
Closed 10 years ago
#7496 closed Feature Requests (worksforme)
[thread] call interrupt() and join() int destructor of a joinable thread
Reported by: | Owned by: | viboes | |
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Milestone: | To Be Determined | Component: | thread |
Version: | Boost 1.52.0 | Severity: | Problem |
Keywords: | thread interrupt join destructor | Cc: |
Description
boost::thread's destructor calls terminate if joinable, in order to conform to C++11 specification. I am not sure if this is the best course of action. My understanding -- form the C++ Committee papers and informal presentations -- is that the reason for introducing a 'terminating destructor' was the lack of thread cancellation/interruption functionality. Thread interruption is supposed to be the preferred behavior for thread's destructor. std::thread does not support interruption (for some reasons), but boost::thread does (this is already a departure from C++11), so shouldn't the latter prefer to interrupt and join a joinable thread in the destructor?
My preference would be to join (rater than detach) after the interruption. If I remember correctly, the argument against joining for std::thread is that there would be an unexpected hang upon reaching the end of the scope. The argument against detaching for std::thread is that the detached thread may be holding references to automatic variables defined in the scope of the forking thread that we are now exiting.
I believe that with thread interruption in place the argument against joining is mitigated, while the argument against detaching still holds.
Change History (2)
comment:1 by , 10 years ago
Owner: | changed from | to
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Status: | new → assigned |
comment:2 by , 10 years ago
Resolution: | → worksforme |
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Status: | assigned → closed |
After discussion on the ML (http://boost.2283326.n4.nabble.com/thread-terminating-destructor-tt4636872.html) it seems that this request is more needed.
I've created a ticket that should help the user to get what they need at destruction
#7541 Add a thread wrapper class that joins on destruction
Note that the resolution will be to parameterize the action to be done at destruction so that the user can easily do a interrupt and join.